SISTEM KONTROL PENCAHAYAAN BERBASIS IOT MENGINTEGRASI THINGSPEAK, ESP32, DAN KODULAR PADA KANDANG MERPATI DI DUSUN TULAR
DOI:
https://doi.org/10.21460/servirisma.2025.52.126Keywords:
ESP32, IoT, IoT Kodular, Lighting Control, ThingspeakAbstract
The use of manual switches to control lights is less effective, especially when outside the house or in hard-to-reach areas. While sensors can address this issue, there is a limitation that requires someone to be near the sensor. Therefore, an IoT-based system has been developed, offering significant potential for automating and remotely controlling devices. While many studies have been conducted on IoT, there has been limited research exploring the integration of ESP32, Kodular, and ThingSpeak for IoT system development and each of these tools has its own advantages. The aim of this research is to assess whether these three components can effectively work together to control and monitor lighting systems remotely. The development method used is the waterfall model. The results demonstrate that this integration successfully enables remote lighting control, confirming the feasibility of combining ESP32, Kodular, and ThingSpeak for IoT applications. However, the system's performance is limited by the 15-second data update interval in ThingSpeak's free version, which may cause delays. To improve responsiveness, solutions such as adding a countdown timer in the application or upgrading to ThingSpeak's premium version. Future optimizations should enhance real-time processing and hardware reliability.
References
Adriansyah, A. A. (2024). A Study on the Important Role of Databases for Libraries. Jurnal Ilmiah Nusantara (JINU), 1(4), 488–496. https://doi.org/https://doi.org/10.61722/jinu.v1i4.1819
Ayuningtyas, A. A. (2022). Application of Internet of Things (IoT) in Efforts to Realize a Digital Library in the Era of Society 5.0. Jurnal Ilmu Perpustakaan, 11(1), 29–36.
Furima, Y. A., Naibaho, J. P. P., & Suhendra, C. D. (2022). Learning and playing applications for early childhood using Kodular. JISTECH: Journal of Information Science and Technology, 11(1), 47–58. https://doi.org/10.30862/jistech.v11i1.63
Hercog, D., Lerher, T., Truntič, M., & Težak, O. (2023). Design and Implementation of ESP32-Based IoT Devices. Sensors, 23, 6739. https://doi.org/10.3390/s23156739
Herlianus, & Gunadi, G. (2022). Development of Learning Media for Animal and Human Motion Organs Based on Android Using Kodular. Informatik : Jurnal Ilmu Komputer, 18(1), 88. https://doi.org/10.52958/iftk.v17i4.4605
Khan, S. M. A. (2023). Waterfall Model Used in Software Development Reference: Software Requirements Engineering Waterfall Model. 1–4. https://doi.org/10.13140/RG.2.2.29580.69764
Kholifah, U., & Imansari, N. (2022). BUILDING A MOBILE APPLICATION TRAINING USING KODULAR FOR STUDENTS OF SMPN 1 SELOREJO. Abdimas Galuh, 4(1), 549–553. https://doi.org/10.25157/ag.v4i1.7259
Ramisetty, S. V., Akkineni, P., Sai, O. G., & P, P. S. (2020). Home Automation using Thingspeak. International Journal of Innovative Technology and Exploring Engineering, 10(1), 219–223. https://doi.org/10.35940/ijitee.a8171.1110120
Ridwan, M., & Sari, K. M. (2021). Application of IoT for Automated Controlling System of Temperature, Humidity, and Acidity in Hydroponics. Jurnal Teknik Pertanian Lampung, 10(4), 481–487. https://doi.org/10.23960/jtep-l.v10i4.481-487
Senarath, U. S. (2021). Waterfall Methodology, Prototyping and Agile Development. 1–25. https://doi.org/10.13140/RG.2.2.17918.72001
Setiawan, R. (2020). Design and Development of Android-Based Learning Media Without Coding as Easy as Assembling a Puzzle. Jurnal Sistem Informasi Dan Sains Teknologi, 2(2), 1–7. https://doi.org/https://doi.org/10.31326/sistek.v2i2.729
Tamrakar, A. K., Shukla, A., Kalifullah, A. H., Reegu, F. A., & Shukla, K. (2022). Extended review on internet of things (IoT) and its characterisation. International Journal of Health Sciences, 6(S2), 8490–8500. https://doi.org/10.53730/ijhs.v6ns2.7177
Wahid, A. A. (2020). Analysis of the Waterfall Method for Information System Development. Jurnal Ilmu-Ilmu Informatika Dan Manajemen STMIK.
Yulisman, Ikhsan, I., Febriani, A., & Melyanti, R. (2021). Application of Internet of Things (IoT) for Light Control Using NodeMCU ESP8266 and Smartphone. Jurnal Ilmu Komputer, 10(2), 136–143. https://doi.org/10.33060/jik/2021/vol10.iss2.231
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Arief Yuli Nugroho, M. Dinda Christian Putri, Nisywani Hasna Priyandani, Arya Yusuf

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Authors who publish articles in SERVIRISMA agree on the following rules:
1. The author grants non exclusive royalty free rights, and is willing to publish articles online and complete (full access). With such rights SERVIRISMA reserves the right to save, transfers, manages in various forms, maintains and publishes articles while keeping the author's name as the copyright owner.
2. Each author contained in the article has contributed fully to the substance and intellectual, and is accountable to the public. If in the future there is a copyright infringement notification then this will be responsibility of the author, not SERVIRISMA .



